Unity Software posts first GAAP profit of $122M as revenue rises 32%

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The game engine maker's AI ad platform Vector pushed the company into the black for the first time since its 2020 public debut Unity Software has finally done something it had not managed in its entire life as a public company: turn a profit under standard accounting rules. The game engine maker reported GAAP net income of $122 million for its third quarter, which ended September 30, 2026. Revenue climbed 32% to $622 million. Investors noticed, and shares rose about 17% in pre-market trading. For a company that went public in 2020 and has spent the years since posting losses, this is a meaningful plot development. The hero of the story is not the game engine Unity is famous for. It is an AI-powered advertising system called Vector. The numbers behind the turnaround The swing is stark. A year earlier, in the third quarter of 2025, Unity lost $127 million. On a per-share basis, diluted earnings came in at $0.25. That compares with a loss of $0.30 per share in the same quarter last year. Total revenue of $622 million topped analyst expectations. Strategic revenue, which Unity uses to track its core ongoing operations, grew even faster: up 59% to $597 million. The real engine of growth...

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